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007: First Light looks like it’ll offer the full James Bond experience, as the British secret agent will be dropping quips and bodies when he arrives on PC and console next year. Not just an expert brawler, 007 is also a talented sharpshooter, and that’s an area of the game that developer IO Interactive is investing efforts into perfecting.
While the studio is no stranger to gunplay thanks to the wide variety of firearms that players could wield in the Hitman games, there is a key difference here in how Bond and Agent 47 use guns. “In Hitman we viewed ranged combat as a last resort for most players, which made it fairly hard and for most players something they wanted to avoid,” said gameplay director Andreas Krogh said to PC Gamer via GamesRadar. “This time around, we have a character that invites ranged combat to be a viable option.”
Krogh added that gunplay in 007: First Light is designed to feel fluid and responsive, giving Bond a lethal–and mechanically satisfying–option for when his license to kill is activated. In comparison, using guns in IO’s Hitman games carried significant risks, as being caught using a weapon would typically result in Agent 47
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