{"id":74647,"date":"2026-04-03T16:26:15","date_gmt":"2026-04-03T20:26:15","guid":{"rendered":"https:\/\/vgvote.com\/?p=74647"},"modified":"2026-04-03T17:42:46","modified_gmt":"2026-04-03T21:42:46","slug":"dead-by-daylight-devs-talk-spinoff-hopes-and-dreams-i-want-elden-ring-in-the-world-of-dead-by-daylight","status":"publish","type":"post","link":"https:\/\/vgvote.com\/?p=74647","title":{"rendered":"Dead by Daylight Devs Talk Spinoff Hopes and Dreams: &#8216;I Want Elden Ring in the World of Dead by Daylight&#8217;"},"content":{"rendered":"<section data-transform=\"mobile-ad-break\">\n<p>If Dead by Daylight is known for something, it&#8217;s probably for its incredible cross-media powers. Over the last decade, the asymmetrical multiplayer horror game has both welcomed dozens upon dozens of in-game crossovers, and Dead by Daylight itself has been taken in a number of fun new directions including a dating sim, a choice-focused story game, comics, a board game, and even an upcoming film. It&#8217;s done it all!<\/p>\n<p>Well, almost all. I had the pleasure of recently asking Dead by Daylight&#8217;s creative director Dave Richard and Behaviour Interactive&#8217;s head of partnerships Mathieu Cote if there were any stones left unturned for spinoffs that they wanted to see happen. And Richard has one specific idea in mind: a soulslike. Elden Ring, but Dead by Daylight.<\/p>\n<section data-transform=\"ignvideo\" data-slug=\"exclusive-dead-by-daylight-new-survivor-reveal-behind-the-scenes\" data-loop=\"\">\n<p>This comes from an interview I conducted at the Game Developers Conference last month, where I spoke to Richard and Cote on a number of topics, including DBD&#8217;s many crossovers and spinoffs. When I asked them about their spinoff white whales, Cote mentioned the <a href=\"https:\/\/www.ign.com\/articles\/dead-by-daylight-is-getting-a-movie-adaptation\">already-announced movie with Blumhouse and Atomic Monster<\/a>, though he said since he&#8217;s never made a movie before, he doesn&#8217;t know how long is a normal amount of time for<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If Dead by Daylight is known for something, it&#8217;s probably for its incredible cross-media powers. Over the last decade, the asymmetrical multiplayer horror game has both welcomed dozens upon dozens of in-game crossovers, and Dead by Daylight itself has been taken in a number of fun new directions including a dating sim, a choice-focused story&#8230;<\/p>\n","protected":false},"author":51,"featured_media":74649,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[56],"tags":[],"class_list":["post-74647","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-external","brand-ign"],"_links":{"self":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/74647"}],"collection":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/users\/51"}],"replies":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=74647"}],"version-history":[{"count":3,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/74647\/revisions"}],"predecessor-version":[{"id":74651,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/74647\/revisions\/74651"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/media\/74649"}],"wp:attachment":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=74647"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=74647"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=74647"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}