{"id":77737,"date":"2026-05-10T21:56:11","date_gmt":"2026-05-11T01:56:11","guid":{"rendered":"https:\/\/vgvote.com\/?p=77737"},"modified":"2026-05-10T23:37:05","modified_gmt":"2026-05-11T03:37:05","slug":"rebuilding-sanctuary-the-making-of-diablo-iv-lord-of-hatred-with-blizzard","status":"publish","type":"post","link":"https:\/\/vgvote.com\/?p=77737","title":{"rendered":"Rebuilding Sanctuary: The Making of Diablo IV: Lord of Hatred with Blizzard"},"content":{"rendered":"<section data-transform=\"mobile-ad-break\">\n<p>\u201cAn expansion is not about fixing; it&#8217;s about evolving,\u201d <em>Diablo IV: Lord of Hatred<\/em>\u2019s <strong>Associate Game Director Zaven Haroutunian<\/strong> tells me. \u201cAnd if we do our job, they are expanding and evolving toward solving existing problems. That\u2019s a win-win. I look at our teams as being heavy hitters when it comes to this stuff. They&#8217;re operating at such a high level, and they&#8217;ve got enough experience under their belt where they can do just that.\u201d<\/p>\n<p>Diablo IV debuted three years ago, and like previous entries in the groundbreaking action-RPG series, it has been evolving and expanding ever since. From regular seasonal updates and overhauls of existing systems to new activities and a story-driven campaign in the form of Vessel of Hatred, there\u2019s been a <em>lot<\/em>.<\/p>\n<p>With that, Diablo IV\u2019s second major expansion, Lord of Hatred, on paper might sound like more of the same, albeit supercharged. Instead of one new class, there are two, with the return of the fan-favourite sword-and-board-wielding Paladin and the new demonology-and-apocalyptic-fire-obsessed Warlock. And with the action shifting to the Mediterranean-inspired and ancient Amazon homeland of Skovos, you\u2019ve got the ideal setting and all of the pieces in place to take on the titular Hatred head-honcho, Mephisto.<\/p>\n<p>However,<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201cAn expansion is not about fixing; it&#8217;s about evolving,\u201d Diablo IV: Lord of Hatred\u2019s Associate Game Director Zaven Haroutunian tells me. \u201cAnd if we do our job, they are expanding and evolving toward solving existing problems. That\u2019s a win-win. I look at our teams as being heavy hitters when it comes to this stuff. They&#8217;re&#8230;<\/p>\n","protected":false},"author":195,"featured_media":77739,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[56],"tags":[],"class_list":["post-77737","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-external","brand-ign"],"_links":{"self":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/77737"}],"collection":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/users\/195"}],"replies":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=77737"}],"version-history":[{"count":3,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/77737\/revisions"}],"predecessor-version":[{"id":77741,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/77737\/revisions\/77741"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/media\/77739"}],"wp:attachment":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=77737"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=77737"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=77737"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}