{"id":84630,"date":"2026-06-17T14:17:30","date_gmt":"2026-06-17T18:17:30","guid":{"rendered":"https:\/\/vgvote.com\/?p=84630"},"modified":"2026-06-17T16:37:54","modified_gmt":"2026-06-17T20:37:54","slug":"epic-says-unreal-engine-6-will-let-your-fortnite-skins-pop-up-in-other-games","status":"publish","type":"post","link":"https:\/\/vgvote.com\/?p=84630","title":{"rendered":"Epic Says Unreal Engine 6 Will Let Your Fortnite Skins Pop Up in Other Games"},"content":{"rendered":"<section data-transform=\"mobile-ad-break\">\n<p>With past mainline versions of Unreal Engine, Epic would usually kick things off with a flashy tech demo that pushes photorealism to a new level. That didn&#8217;t happen with Unreal Engine 6. Because while the company showed off the same <a href=\"https:\/\/www.ign.com\/articles\/unreal-engine-6-revealed-as-rocket-league-gets-a-new-coat-of-paint\">Rocket League UE6 teaser<\/a> that it did a couple weeks ago, Epic CEO Tim Sweeney spent way more time focusing on his vision of an open games ecosystem. <\/p>\n<p>The idea, on the surface, is to get rid of the barriers between different games, letting you use skins and other cosmetics that you buy in other Unreal Engine 6 games in Fortnite, and vice-versa. It&#8217;s a cool idea. After all, I barely play Fortnite, only ever peeking in when there&#8217;s a cool Festival season going on (I miss Guitar Hero), but even I have a library full of cosmetic items that I&#8217;d love to import into other games. Unreal Engine 6, in theory, will let that happen. <\/p>\n<p>In the past, this would have been incredibly difficult to actually implement. You&#8217;d have to independently model and animate a cosmetic across every game you&#8217;d want to actually use it in. But with Unreal 6, because the systems are going to be the<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With past mainline versions of Unreal Engine, Epic would usually kick things off with a flashy tech demo that pushes photorealism to a new level. That didn&#8217;t happen with Unreal Engine 6. Because while the company showed off the same Rocket League UE6 teaser that it did a couple weeks ago, Epic CEO Tim Sweeney&#8230;<\/p>\n","protected":false},"author":126,"featured_media":84632,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[56],"tags":[],"class_list":["post-84630","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-external"],"_links":{"self":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/84630"}],"collection":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/users\/126"}],"replies":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=84630"}],"version-history":[{"count":3,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/84630\/revisions"}],"predecessor-version":[{"id":84634,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/84630\/revisions\/84634"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/media\/84632"}],"wp:attachment":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=84630"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=84630"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=84630"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}