{"id":86063,"date":"2026-07-16T10:49:17","date_gmt":"2026-07-16T14:49:17","guid":{"rendered":"https:\/\/vgvote.com\/?p=86063"},"modified":"2026-07-16T11:36:26","modified_gmt":"2026-07-16T15:36:26","slug":"former-rockstar-dev-explains-gta-6s-console-first-approach","status":"publish","type":"post","link":"https:\/\/vgvote.com\/?p=86063","title":{"rendered":"Former Rockstar Dev Explains GTA 6\u2019s Console-First Approach"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.gamespot.com\/games\/grand-theft-auto-vi\/\" target=\"_blank\" rel=\"noreferrer noopener\">GTA 6<\/a> is shaping up to be the hottest console game launch of the year, but PC gamers won&#8217;t be sharing in that fun. This is par for the course with developer Rockstar Games, as it has typically prioritized console versions of its games before porting them to PC, a strategy that one former employee says will result in a better port.<\/p>\n<p class=\"wp-block-paragraph\">Former Rockstar Games producer John Ricchio explained to <a href=\"https:\/\/youtu.be\/IK39id7-opI?t=4170\" target=\"_blank\" rel=\"noreferrer noopener\">KiwiTalkz<\/a>\u00a0that while Rockstar had experimented with developing its games for PC, this ultimately caused problems down the line. &#8220;It&#8217;s always better to start with the constraints and then extend,&#8221; Ricchio said. &#8220;Because shrinking is a lot harder than extending. It&#8217;s way harder to make your game performant than it is to just be like &#8216;Oh, we&#8217;ve got extra room? Cool, we can deoptimize or make things more shiny.'&#8221;<\/p>\n<p class=\"wp-block-paragraph\">Ricchio explained that Rockstar in the 2010s would often discuss where to focus its resources, as the studio had to\u00a0deal with hardware limitations and other platform-specific issues. This approach wasn&#8217;t the result of Rockstar having a platform bias, but a business decision that would make sense at the end of the day. Even with thousands of employees spread across the globe, Rockstar<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GTA 6 is shaping up to be the hottest console game launch of the year, but PC gamers won&#8217;t be sharing in that fun. This is par for the course with developer Rockstar Games, as it has typically prioritized console versions of its games before porting them to PC, a strategy that one former employee&#8230;<\/p>\n","protected":false},"author":47,"featured_media":86065,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[56],"tags":[],"class_list":["post-86063","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-external"],"_links":{"self":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/86063"}],"collection":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/users\/47"}],"replies":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=86063"}],"version-history":[{"count":2,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/86063\/revisions"}],"predecessor-version":[{"id":86066,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/posts\/86063\/revisions\/86066"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=\/wp\/v2\/media\/86065"}],"wp:attachment":[{"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=86063"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=86063"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vgvote.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=86063"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}