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Along with the first season of Tales from the Borderlands, 2013’s The Wolf Among Us is my favorite of Telltale’s many classic narrative adventure games. Which is why when a second season was first announced in 2017 — yes, it goes back to The Before Times — I was as excited as anyone else. But as you may recall, things got messy after that. Not just because of a global pandemic, but because Telltale imploded in 2018 before being revived in 2019 — at which point The Wolf Among us 2 was re-announced.
So yes, if you’re keeping track, this sequel has already suffered a studio closure, two announcements, and then, after all that…it disappeared. At one point, AdHoc studio — the ex-Telltale folks who brought us last year’s tremendous Dispatch in the same narrative adventure genre, but that fell apart.
In came additional developer Trick Studios and publisher PM Studios, and the project is finally back on track. But there was yet another complication: the work that had been done was on the Telltale Engine — yes, the same framework that was already obviously creaky and flawed back when the original iteration of Telltale was still putting out games on

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