Ori Dev CEO Says Xbox Was Too Focused On Protecting Its Legacy To Build Its Future


This article was originally published on link to post

Moon Studios CEO Thomas Mahler (Ori and the Blind Forest, Ori and the Will of the Wisps, and No Rest for the Wicked) has commented on the recent turbulence at Xbox. The Ori games were previously published by Xbox Game Studios, but Moon Studios remained independent and started work on No Rest for the Wicked shortly after the second Ori game was released.

In his informed opinion, Mahler has claimed that Xbox’s troubles began years ago when it decided to focus on legacy IP instead of cultivating the next generation of games and developers.

It looks like bad news for the studios that fall under Xbox’s first-party developer umbrella. As part of its “reset” under new Xbox boss Asha Sharma, Microsoft’s gaming division is reportedly planning to cut costs by laying off staff and closing studios like Compulsion Games, Double Fine, and Ninja Theory. While those studios might spin off from Microsoft and strike out on their own, one developer with a long history of working with Xbox says that he’s not surprised by the recent turbulence occurring at the company.

“Xbox has struggled for a long time to identify, empower, and protect the key creative people and teams who could have kept the


0 Comments

Your email address will not be published. Required fields are marked *