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Late last month, Kwalee Labs launched its first-person horror shooter Luna Abyss on Xbox Series X|S, PlayStation 5, and PC. But not even a day-one Game Pass release was apparently enough to save the jobs of the team that made Luna Abyss.
Kwalee Labs CEO and production director Hollie Emery announced on her LinkedIn page that she and the other eight members of Luna Abyss’s development team were laid off earlier this week for undisclosed reasons.
“Unfortunately as of yesterday, the entire team has been made redundant; a decision that was completely outside of our control,” wrote Emery. “As a result, the entire team are available for work as of today.”
Emery also stated that she and the rest of her team were “enamoured by the love and support it received both by our industry and critically by journalists and media. Whilst we faced many challenges along the way, it has been the highlight of our careers–and we are incredibly proud that it has finally seen the light of day.”
According GameSpot’s sister site Metacritic, Luna Abyss had an 81% score and was largely received well by critics. While the title’s Game Pass numbers aren’t available, its peak concurrent

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