The Elder Scrolls Online Has Reportedly Lost ‘As Much as Half’ of Its Development Team as Its Roadmap Is Being Re-Evaluated


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“As much as half” of the team working on The Elder Scrolls Online has been laid off, according to a report from Kotaku, leading many to wonder how the game will continue.

Earlier today, Microsoft began carrying out its “reset” of the Xbox brand by laying off thousands of employees. Although no studios are shutting down, many are being offloaded from Xbox and being sold to other companies or given the chance to go independent. Bethesda is also expected to focus on a small handful of franchises, such as Fallout and The Elder Scrolls, going forward.

Unfortunately, one of the studios hit the hardest by the rest appears to be ZeniMax Online Studios, though the total number of those impacted is unknown. This isn’t the first time this has happened, as Xbox hit ZOS hard last year and canceled a sci-fi MMO at the studio.

Kotaku reported that sources from ZeniMax have expressed uncertainty on how The Elder Scrolls Online could continue on after such a massive blow. The team seems to be reckoning with this publicly, as community manager Jessica Folsom took to the ESO forums to tell players that the game’s roadmap is “shifting” and they will need time


Cade Onder

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