For Doom Composer Mick Gordon, Every Soundtrack Is Waiting To Be Discovered


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There’s no shortage of video game soundtracks that you can boot up and enjoy these days, but few can compare to Mick Gordon’s work on 2016’s Doom and 2020’s Doom Eternal. Each soundtrack has a raw, unflinching sound that perfectly encapsulates the rip-and-tear gameplay with its heavy beats and unrelenting ferocity, and Gordon even built a custom analog effects and audio-routing rig to turn the most brutal of sounds into harmonic violence.

Gordon will be bringing that soundtrack with him when he hits the Radar Festival stage as a headline act in the UK next summer, and ahead of that performance, GameSpot spoke to him about his work on the Doom games. One of the interesting takeaways was how Gordon sees himself in the space of video game music, as he approaches each gig in the way that an archeologist works on an excavation site. As Gordon puts it, the music is already there–he just has to uncover it.

“I think my job, I feel, is very much like a musical archeologist,” Gordon said. “My job is to turn up with a delicate set of tools and very carefully–with a very delicate brush and a very careful hand–start uncovering what I


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