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It’s somewhat sobering to think that the Mafia franchise is nearly a quarter of a century old. Many of the people who make the games have been working on it for even longer. What began life in 2002 with the release of Illusion Softworks’ Mafia has become a significant franchise for publisher 2K. And, like most other series of similar vintage, Mafia has seen its ups and downs. But it is still alive and kicking, even now, 25 years later.
Today, August 14, 2K releases Mafia: The Omertà Collection, which includes Mafia: The Old Country Definitive Edition, Mafia: Definitive Edition, Mafia 2: Definitive Edition, and Mafia 3: Definitive Edition. There’s also a free update for Mafia: Definitive Edition on PlayStation 5 and Xbox Series X and S to add 60 frames-per-second gameplay — something fans have been crying out for for years. It’s a busy time indeed for the Mafia franchise and its developer, Hangar 13.
It is impossible to provide a comprehensive ‘making of’ the entire franchise and all its years of development in a single hour-long interview, but I gave it a good shot when I sat down to talk to Hangar 13 president Nick Baynes, Hangar 13 general

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