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Tim Schafer, game designer and founder of Psychonauts developer Double Fine, gave a strong response after Xbox divested the studio as part of its massive restructuring efforts this summer.
Speaking with Bloomberg’s Jason Schreier in a September 2026 interview, Schafer admitted that he knew something was up before Xbox’s divestment was officially announced — but he wasn’t about to go down without a fight.
“You’re like, ‘Wait a second, we’re not going out like this,'” Schafer explained. “Some people said, ‘I’m checking out, this is one too many battles for me.’ But for the rest of us, it’s like a creative awakening.”
“No one puts Double Fine out of business except for me,” he continued. “Asha’s not going to shoot my dog. I’m going to shoot it. But I’m not going to shoot it, because it’s going to do great. A lot of people want to walk the dog.”
Thankfully, Double Fine was able to retain its intellectual property and become fully independent, though it did have to lay off a quarter of its staff as a result of this change. That isn’t stopping it from making more games, though, as the developer recently published a Kickstarter for its next

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