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Ahead of its release next month, the official PC specs for Gears of War: E-Day have been revealed. The next game in the series has looked good in recent previews, and if you’re aiming to reach a high level of fidelity, you’re going to need some fairly chunky PC hardware for 4K gibs and perfect reloads. The good news is that no matter which graphics preset you choose, you’ll only need 16GB of RAM–welcome news considering just how much memory costs in the current tech climate.
One thing worth pointing out is that graphics cards without dedicated ray-tracing hardware aren’t supported. It’s not the first time this has been the case–Indiana Jones and the Great Circle being a prime example–but it does create a hard generational lock for interested players. By making ray-tracing hardware a baseline requirement, the game completely phases out massively popular GPUs like the GTX 1060 or AMD’s RX 5000 series, making the RTX 2060 the absolute minimum threshold for playing the new Gears of War.
Developer The Coalition says it has continued to iterate and improve PC stability and performance across a wide range of hardware configurations since July, and if you’re aiming to run the game

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