The Best News For Saw: Genesis Is We Have To Wait Longer To Play It


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Saw: Genesis was set to be the next asymmetrical multiplayer horror game to debut, but its 2026 early-access launch has been pushed to 2027, developer Bloober Team announced. 

The horror-focused studio said it needs more time to get Saw: Genesis to a place the team is satisfied with.

It’s an interesting admission, since some teams use Steam Early Access for exactly that purpose: to get the game in good shape. But in the increasingly competitive and crowded space of licensed multiplayer horror games, a bad first impression may be more damaging than a reverse bear trap strapped to your face.

We’ve seen a lot of games like this since Dead by Daylight kicked off a wave of them in 2016, but my appetite remains insatiable because no two are really quite alike. It’s exciting to see how studios transpose different horror movies’ signature elements into interactive experiences, but when I checked out Saw: Genesis at Summer Game Fest, I came away underwhelmed. 

The 3v1 gameplay loop wasn’t easy to follow in my hands-off demo. It’s set about a century before the movies, with one person playing


Mark Delaney

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