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Marvel’s Wolverine might not be a critical hit, but it’s doing surprisingly well commercially. The new superhero adventure from Insomniac Games faced stiff opposition from new releases and established live-service titles at launch, but according to the analytics firm Circana and its engagement tracker, Marvel’s Wolverine broke a live-service stranglehold on the PlayStation charts.
For the week ending September 19, Marvel’s Wolverine ranked seventh on Circana’s Top 10 Titles by weekly active users in the US chart. Sandwiched between Marvel Rivals (sixth place) and Minecraft (eighth place), that’s a good start for the game, which is the only single-player title in the top 10–although Minecraft players might disagree. “The average US Marvel’s Wolverine player engaged with the title for 14.2 hours during the week, according to Circana’s Player Engagement Tracker,” Circana’s Mat Piscatella wrote. “This ranked in the top 20 across all titles on PlayStation for the week.”
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While NBA 2K27, Fortnite, and Roblox remained on top, seventh place is still a relatively impressive feat for a game like Marvel’s Wolverine, which is mostly a one-and-done experience. Unlike Marvel’s Spider-Man and its bustling open-world slice of Manhattan, there’s little reason to return to it beyond a New Game Plus mode that unlocks

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