End Of Abyss Patch Fixes Most Of My Complaints Just One Day After Launch


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I spent a few days playing Section 9 Interactive’s creepy metroidvania and writing my End of Abyss review, and ultimately concluded it was a fun but inconsistent experience hindered by a few particular issues. Now, just a day after it launched on PlayStation 5, Xbox Series X|S, and PC via the Epic Games Store, the studio has already cleared up most of those issues with a newly released patch.

If you missed the review, my main concern was how the in-game map would sometimes share incorrect information, like telling me a door was locked when I had unlocked it, or failing to signify when I’d found the key to a particular door. In a metroidvania, this means a whole lot. End of Abyss is a game about exploration, including lots of backtracking via roundabout paths, so when I’d plan long treks across the world based on a faulty map, it was really frustrating to find out too late that I’d essentially been lied to.

But a patch has fixed that, among other problems, and it presents an uncommon issue for me. My review only went out two days ago. The game only launched yesterday. Now much of my review is


Mark Delaney

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