Ubisoft’s Latest Restructuring Plan Puts Trials Developer RedLynx On The Chopping Block


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Ubisoft has announced that it plans to shut down Trials developer RedLynx as part of its ongoing restructuring efforts, as well as reduce the workforce of its Skull and Bones studio, Ubisoft Singapore, by laying off 72 people. The closure of the Finland-based RedLynx is in a proposal stage, and Ubisoft says that because the studio isn’t currently working on a new project, it makes more economic sense to close it down and retrench its 52 employees instead.

Under Finnish law (via Kotaku), Ubisoft is legally required to consult and negotiate with employees before it makes major changes to the studio, which is why Ubisoft hasn’t officially announced yet that it will shut down RedLynx–although it’s likely only a matter of time. The studio was first formed in 2000, and it’s best known for its series of challenging–but highly enjoyable–Trials games, 2.5D motorcycle platforming games that require players to master their vehicle, gravity, and overcome a series of increasingly dangerous obstacle courses. Ubisoft acquired the studio in 2011, and RedLynx’s Trials HD quickly became a breakout hit on the Xbox Arcade marketplace.

Several games in the Trails franchise have been released over the years, with the last one being Trials Rising in 2019. Since


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