WoW: Forever’s Divisive Layering Will See Major Improvements For Launch, Blizzard Says


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World of Warcraft: Forever’s layering system will receive some significant improvements for launch, according to a statement provided to GameSpot from Blizzard.

Layering, for the uninitiated, is a behind-the-scenes system in WoW: Forever that essentially creates and runs new versions (or layers) of the world as needed, all running simultaneously on top of one another. According to Blizzard, players in WoW: Forever are assigned a layer based on various criteria, like familiar players and friends, language, and PvP balance. Grouping up with a player or friend who is on another layer will transport you to the same layer so you can interact.

There are some pros to this system. It makes completing quests easier (since there’s less competition for quests items and enemies) and the world far less crowded. It also helps performance, as anytime there are thousands of players in a concentrated area, like a capital city, the game can struggle to handle the load. Layering spreads those players out. It works wonders in modern WoW and has also been used to different degrees in various versions of WoW Classic in the past.

https://www.reddit.com/r/classicwow/comments/1wwv8ed/i_get_invited_for_escort_quest_in_layer_1_after/

Unfortunately, there are also some huge downsides that have repeatedly surfaced over the


Cameron Koch

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