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At first glance, you might mistake Atomfall for a Fallout-style game. Perhaps, even, an actual Fallout game set in a post-apocalyptic England rather than a post-apocalyptic America. Atomfall is first-person, it’s post-nuclear (it’s called Atomfall for a reason), and it has an alt-history design, as Fallout famously does.
Ryan Greene, art director at developer Rebellion, totally understands where the Fallout comparisons are coming from. Not only that, but the development team knew Atomfall would be compared to Fallout as soon as it was revealed.
“Once you play the game, you realize it’s not Fallout, but yes, we knew,” Greene told IGN.
“And one of our owners, Jason Kingsley, he’s a big Fallout fan, so inevitably there was going to be some parallels in that any kind of survival in the apocalypse, immediately Fallout’s going to come up as a thing. And those guys are great at what they do. And that’s cool.”
But Atomfall isn’t really like Fallout at all. This is something IGN pointed out August last year when we reported that Atomfall is something much more interesting than a British Fallout.
Indeed, Greene warned that the Fallout comparison is “misleading.”
“Once you play it for a bit, you’re like, oh,
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