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Gregg Mayles, the veteran Rare designer and director, will reportedly depart the studio following yesterday’s sweeping cuts of Xbox staff and projects that included the long-in-development Everwild.
Mayles’ departure, as reported by VGC, ends an influential career at Rare stretching back more than 35 years, to the studio’s origins developing games like Battletoads for NES and through its N64 heyday, during which Mayles helped design characters such as Diddy Kong.
Perhaps best known as the director of N64 classic Banjo-Kazooie, Mayles more recently served as creative director on hit pirate game Sea of Thieves. Over the last four years, however, Mayles has been overseeing Everwild, Rare’s long-gestating fantasy follow-up that will now no longer see the light of day.
Everwild’s cancellation, now confirmed by Microsoft, comes six years after the game’s initial public announcement, and after around a decade of work by Rare on the project overall. Louise O’Connor, who had been serving as the game’s producer, will also reportedly leave Rare, after more than two decades.
IGN has contacted Microsoft for comment.
The last Everwild trailer, released in July 2020, carried the following description: “Everwild is a brand new IP from Rare. A unique and unforgettable experience await
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