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It’s become the new normal, unfortunately, to wait years for a follow-up to our favorite games. While the realities of modern game development mean studios are working harder than ever to meet ever-higher standards, that hasn’t stopped projects like Rockstar’s Grand Theft Auto 6, Valve’s Half-Life 3, and especially Team Cherry’s Silksong from becoming the unwitting faces of the industry’s lengthening timelines. That last one is surprising because when it was first announced, it didn’t seem like the sequel to Hollow Knight was all that far away.
Months turned into years, and until very recently, it felt like we were no closer to Silksong than we were in 2019, back when we played a hands-on demo of the mystical sequel. In the years since, Silksong has achieved meme status, where fans don clown makeup and wigs after each new Nintendo Direct or Xbox Developer Showcase fails to bring them closer to the promised sequel. How did we get here? And just how much closer are we to the fabled Silksong release?
Silksong Was Originally Supposed to Be DLC
Australian-based studio Team Cherry first launched Hollow Knight on Kickstarter back in 2014, hoping to secure enough funding to turn its 2D Soulslike+Metroidvania fusion
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