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The creative director of Hell is Us has opened up about how it felt to unexpectedly share a release date with Hollow Knight: Silksong, calling Team Cherry’s last-minute release “a little callous.”
The shadow-dropped announcement of Hollow Knight: Silksong’s release date of September 4, 2025, was a less-than-celebratory day for the developers of around 10 other video games with existing marketing plans to launch around that same time.
As we summarized at the time, it impacted the release of a number of games like Demonschool, Aeterna Lucis, Little Witch in the Woods, CloverPit, Megabonk, Baby Steps, Faeland, Starbirds, and Moros Protocol. Even Stomp and the Sword of Miracles, an indie game with no release date plans anywhere in sight, elected to delay its Kickstarter launch and demo release due to Silksong.
Now, in an episode of Friends Per Second, as spotted by This Week in Videogames, Hell is Us’ Jonathan Jacques-Belletête said of Team Cherry: “When you know you’re that big, I think a shadow drop is a bit like… wow.”
“As the ‘GTA 6 of indie’… to shadow drop something like this is a little callous,” Jacques-Belletête added, but while he admitted there was a flurry of “emails and
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