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Diablo 4 Season 10 arrives September 23, and it will bring with it a major change to boss fights that players have long been asking for.
Since Diablo 4’s launch, players have complained about boss immunity phases, scripted moments in boss battles where endgame bosses become invincible and force players to contend with various mechanics before they can be harmed.
While on paper it might make sense, it was resulting in a frustrating experience for many players who could easily kill the boss in just a few blows were it not for them becoming invincible for extended periods of time. Those phases became even more frustrating in Diablo 4 Season 8, which overhauled its endgame boss ladder to put even more of an emphasis on boss fights that heavily featured the mechanic.
Boss immunity phases are finally gone in Diablo 4 Season 10. As detailed in a recent Diablo 4 developer update, endgame lair bosses will instead gain a shield that, while potent, can still be blasted through by players with sufficiently strong characters.
“If you’re powerful enough, you can still nuke the boss and continue on your way, but it still provides a meaningful and significant challenge for
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