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The Last of Us co-director Bruce Straley has shared his thoughts on using generative AI to aid in game development, saying the technology cannot “grow and think for itself.”
The technology “just consumes, and tries to mimic what it’s consumed,” he told Polygon. “That’s the best it can do right now.” He also described generative AI as “a snake eating its own tail.”
One of the reasons why AI has been such a contentious issue in gaming is that not everyone defines it the same way. For his part, Straley said “NPCs are AI” and have been for decades already in gaming. Straley’s new game, Coven of the Chickenfoot, has players taking on the role of Gertie, an elderly witch who works alongside a “creature companion” who can “observe, learn, and evelopment new behaviors based on contextual situations.”
This setup has led some to wonder if the creature was made using generative AI or other types of artificial intelligence technologies. But Straley said the creature was human-crafted.
“If you feed it too many bad apples, it gets indigestion and poops in the woods. These are the things you can discover, but it’s because we can create a world and

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