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Earlier this year, Silent Hill f became the first game in the series to ditch the small American town that the series was named for in favor of setting it in Japan decades earlier. That approach may be used again for future titles in the franchise, according to developer Motoi Okamoto.
“We believe we could perhaps take similar approaches with other cultures across the globe,” Okamoto told Inverse through a translator. “For example, in Central or South America, we could perhaps tap into the more local, shamanistic beliefs and see how that ties in. But we could also try to expand our horizons and look into other regions, like possibly Russia, Italy, or South Korea, because all those areas have their own unique types of belief systems. I believe that will be a gateway for us to expand our concepts further.”
Okamoto appears to have put the most thought into the Central and South American locations, which he said have “been affected by a lot of military governments and coups,” before adding, “There is a type of bravado and ‘machismo’ that comes from these political landscapes. There’s also the more folkloric angle coming from shamanism and local beliefs.”
However, Okamoto noted that Konami

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