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I am less interested in how big the discount looks and more interested in whether a game earns the hours it asks for. This list is about friction, not hype, and the quiet relief of buying something that does not immediately slide into the backlog. I have played enough of these to know where the fun sticks and where the regret usually starts.
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This Day in Gaming 🎂
In retro news, I’m placing 33 heart-hiding candles on a birthday cake baked for Super Castlevania IV. A bit of an oddity, SCIV technically recycles the original NES adventure’s plight of Simon Belmont as he “Devos” problems that come along in Drac’s castle. However, said whip was instead being (8-way) cracked into entirely new enemies haunting new levels as we tapped our toes to an original soundtrack. I adored this at launch and have vivid memories of being wowed by its use of Mode 7 to twist levels in quasi-3D fashion. Also, chortling at the Dancing Spectre enemies named “Paula Abghoul” and “Fred Askare.” Konami, what were you smoking?
Aussie birthdays for notable games.
– Super Castlevania IV (SNES) 1993. Get
– Harvest Moon (SNES) 1998. eBay
– Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)

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