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Mewgenics is out now on PC, and it’s crushing it. The game not only scored positive reviews, but is racking up thousands of concurrent players and has already made enough money to recoup its development budget after just 180 minutes of availability. But is the game coming to console?
No official announcements have been made, but developer Edmund McMillen said back in October 2025 that console ports are coming “next year,” referring to 2026.
That’s all there is to go on at this stage, so it remains to be seen which specific console platforms may be supported. McMillen’s most famous game, 2010’s Super Meat Boy, was released on console at launch for Xbox 360, before coming to PS4 in 2015, Wii U in 2016, and Switch in 2018.
His 2011 game, The Binding of Isaac, launched exclusively for PC, but the 2014 remake, The Binding of Isaac: Rebirth, came to PS4 at launch, and later 3DS, Wii U, and Xbox One. McMillen developed Mewgenics alongside Tyler Glaiel, who is known for games like The End is Nigh and Closure, both of which were released on at least one console platform.
GameSpot has followed up with the Mewgenics development team to get more information about

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