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Diablo’s world of Sanctuary isn’t what you’d call a hot tourist destination. Between mobs of monsters, cultists with dark designs, and a general sense of decay that permeates the landscape, Sanctuary has been forever scarred by the war between Heaven and Hell. But in Diablo 4‘s second major expansion, Lord of Hatred, players will get to venture to the sacred isles of Skovos. The ancient birthplace of the firstborn civilization, Skovos is a region where humanity has thrived and has built wonders, a stark departure from the “grotesque and destroyed” landscape that Diablo players are used to.
“It’s been fun to build a place that’s not just grotesque and destroyed and ruined,” associate game director Zaven Haroutunian said to GameSpot, explaining how the Amazons and Oracles had created a haven. “Why is this place so safe? Why has it been able to keep all evil at bay? Because of the Amazons. They’re just so f**king badass. What kind of people show up? Pirates? Whatever. Call the Amazons, they’ll kill these pirates, and we’ll be fine. And so it’s a society that’s been able to maintain its order, partly due to all its various orders, right? Amazon orders being one of them,

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