This article was originally published on link to post
The Elder Scrolls 6 is in development now at Bethesda Game Studios, and studio head and game director Todd Howard has said development should go more smoothly than Starfield for a key reason.
Speaking to GamesRadar, Howard said the team has done a “much better job” on The Elder Scrolls 6 as compared to Starfield based on the development tools specifically. Starfield was made using Bethesda’s Creation Engine 2, and that was a “big change” from Creation Engine 1.
This led to challenges for the developers who were “doing things in tandem with old and new.” A number of developers had concerns about this, and for The Elder Scrolls 6, the team is using an updated version of the Creation Engine–the Creation Engine 3.
“Everyone on the team was like, ‘We have to handle this engine updating and change much better so that we can be productive.’ I’m giving the team an A+ there,” he said. “We have handled that better than we ever have. So we’re very happy with where the tech is, and where it’s going. Being able to develop while you’re changing your tech is a big trick any developer goes through that has been iterating and doing this [type

0 Comments