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PUBG is now so much more than the battle royale mode it once pioneered. As well as the classic 100-player battlegrounds, the Krafton-owned megahit has aspirations in the extraction shooter space with Black Budget, as well as the more console-friendly Project Valor, both in development. But soon, boot up Battlegrounds itself, and you’ll find the developer’s latest addition to that collection, the sci-fi co-op PvE roguelike Xeno Point. It’s perhaps the most extreme example of the now nine-year-old game transitioning into a platform – one clearly designed to rival the success of its battle royale competitor from the other side of the world, Fortnite. Epic’s globe-conquering shooter has long integrated different gameplay experiences into its last-player-standing fabric, including a collaboration with the playful Lego, the musical Festival, and thousands of player-created modes. And now, PUBG Studios is aiming to build the foundations of a similar ecosystem, kicking things off with Xeno Point, which I recently played when visiting the developer in Seoul.
From spending a few days in South Korea around the ninth anniversary of PUBG, it’s clear just how big a deal it is there. Whereas Fortnite may dominate the cultural mindshare in Europe and the US, Battlegrounds

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