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The developers of Dead by Daylight tell me they’re extremely committed to keeping the game going as long as possible with support, crossovers, and all sorts of updates. So committed, in fact, that a sequel to the game is off the table.
Speaking to me at the Game Developers Conference last month, head of partnerships at Behaviour Interactive Mathieu Cote and creative director Dave Richard chatted with me about the challenge of following up on a super successful live service game. They said that while they had thought about doing a sequel or a “remake” at different points in development, it “never makes sense for the fans” to do.
“There’s always a point where we say, okay, we could do a sequel now, and it would be far easier actually to do a sequel with a blind slate than try to fix these issues that we have, for example,” Richard said. “But it never makes sense for the fans. Never ever. They’ve invested time and money on DBD, and-
“That’s the game they want to play,” Cote said.
Richard concluded, “So, we can continue to put the effort so that they can have fun and still have value for the

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