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If Dead by Daylight is known for something, it’s probably for its incredible cross-media powers. Over the last decade, the asymmetrical multiplayer horror game has both welcomed dozens upon dozens of in-game crossovers, and Dead by Daylight itself has been taken in a number of fun new directions including a dating sim, a choice-focused story game, comics, a board game, and even an upcoming film. It’s done it all!
Well, almost all. I had the pleasure of recently asking Dead by Daylight’s creative director Dave Richard and Behaviour Interactive’s head of partnerships Mathieu Cote if there were any stones left unturned for spinoffs that they wanted to see happen. And Richard has one specific idea in mind: a soulslike. Elden Ring, but Dead by Daylight.
This comes from an interview I conducted at the Game Developers Conference last month, where I spoke to Richard and Cote on a number of topics, including DBD’s many crossovers and spinoffs. When I asked them about their spinoff white whales, Cote mentioned the already-announced movie with Blumhouse and Atomic Monster, though he said since he’s never made a movie before, he doesn’t know how long is a normal amount of time for

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