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The Blood of the Dawnwalker, the vampire-themed fantasy game from a team of former Witcher developers, is shaping up to be one of 2026’s exciting-looking new original games. Its director, Konrad Tomaszkiewicz, said in an interview that he doesn’t think some of its new ideas would have been possible at CD Projekt Red.
Tomaszkiewicz was asked by IGN if he thought he could have made the game’s “narrative sandbox” and time-loop elements at CD Projekt Red or another large studio, and he said, “I think I couldn’t.”
“When you have the big companies which have established IPs, it’s really hard to change something or do something really innovative because it’s always about being same-but-new,” he said. “You already know the playerbase wants almost the same, but new, in comparison to doing something really fresh and new.”
The Blood of the Dawnwalker has a time mechanic where players have 30 days and 30 nights to save the protagonist’s family from vampires. As for the “narrative sandbox” structure, the game has no traditional main quest, but allows players to complete quests in any order.
Tomaszkiewicz co-directed The Witcher 3: Wild Hunt and Cyberpunk 2077 before leaving CD Projekt Red to start his own team, Rebel Wolves.

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