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Unless it’s Mario or Zelda, there seems to be no guarantee that a Nintendo franchise will remain a constant presence in the company’s portfolio. Take it from the heartbroken and frustrated fans of Nintendo properties that have lain dormant for years–decades, even. Until very recently, Star Fox was perhaps the most notable example of this.
The grand return of Fox McCloud and the crew came with little warning, with the reveal of Fox in The Super Mario Galaxy Movie and news of the upcoming Switch 2 game blowing up the internet like a Smart Bomb. But while Star Fox devotees celebrate these developments, I’m left contemplating why this series came back–and why others aren’t getting a similar treatment.
I’ve long been under the impression that Nintendo sidelines properties that it simply doesn’t have any new ideas for. That was famously the reason why a Metroid game never materialized on Nintendo 64, with Shigeru Miyamoto saying that developers “couldn’t come up with any concrete ideas or vehicle at that time.” Star Fox itself skipped the Wii era, with Miyamoto recalling that Nintendo “didn’t find an idea that really brought that together for the Wii.”
Besides Star Fox, the Nintendo

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