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The announcement of a new Spyro the Dragon game in more than two decades during the Xbox Game Showcase is aiming high with the confirmation that it will feature “true dragon flight” gameplay for the first time. Speaking of the challenge of introducing this mechanic to the dragon’s core kit in an interview with GameSpot, the developers at Toys For Bob hint that it’s unlike anything from any other game.
“One of the big challenges was that, as we were thinking about what other games even broach this kind of verticality and this freedom of flight, there’s not that many,” Toys For Bob studio head Paul Yan said. “Maybe the ones that come closest to mind are flight simulators … or maybe flying as an Ironman type of character, but it’s very, very different than trying to get the physicality of a dragon, and also the nimbleness of a small but mighty dragon like Spyro.”
https://www.youtube.com/watch?v=ZYjMh8exEIQ
“It’s challenging and that there’s nothing out there to compare against, but it’s also a huge opportunity for us because this is a key differentiator for Spyro in this space and being able to move this way.”
Creative director Lou Studdert

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