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Elden Ring Nightreign‘s status as a co-op PvE excursion introduced a fresh mechanic for previously solo players in revives. Those who fall in battle hit the ground and can get picked back up, if their teammates wail on them hard enough to knock out the purple bars of their circular dial.
I’m probably not alone in feeling like, sometimes, this mechanic seems to get more arduous as players fall more often. If you fall once, it’s only one pip on the bar; but by third death, you’ve got the whole radius covered in purple, and it can feel quite difficult to chip that much purple bar down while a Nightlord is attacking you.
As it turns out, there are some hidden mechanics that may be helping or hindering your efforts to pick your teammates back up. YouTuber Zullie the Witch has been on the Elden Ring Nightreign beat, and recently put up new video in which they try to understand how revives work. (Thanks for the spot, PC Gamer.)
Per Zullie’s investigation, the first time a player falls in battle, they get one bar at a total of 40 HP. But as they continue to fall, this escalates at
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