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The 2021 relaunch of Splitgate solidified that Valve-style portals and old-school arena shooters are two great tastes that taste great together. Splitgate 2 carries that same great melding of run-and-gun action and tactical trickery that helped the original plant its flag in the genre, so it’s starting from a good place. Only problem is, it never makes much net progress from there. Even though the addition of character classes and a wider range of power weapons help bring Splitgate 2 through a new threshold of promise, some of the other shots it takes through the looking glass loop around to bite it from behind and have made me a bit less enthusiastic about the time I’ve spent with this free-to-play followup.
Visually, quite a bit has changed relative to the original. Gone is the muted, more industrial look of the battle venues, replaced by lots of vibrant colors and brighter lighting. That all makes it look less distinctive and more like the many games trying to catch the eye of Fortnite players. In the trade up from the grubby metal walls to the cleaner, sleeker surfaces, Splitgate 2 is also absent of the more interesting features that made the original’s
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