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The boss of digital PC storefront GOG has weighed in on the conversation around Anthem‘s demise, saying that there may be a future in which fewer games could be developed and published if regulators demand that creators keep them alive forever.
Speaking to Eurogamer on January 15 after Anthem was laid to rest, GOG’s managing director, Maciej Gołębiewski, said it’s good that the discussion around game preservation is happening once again, but that the conversation gets a little tricky when talking about games that were designed as online-only experiences.
“There is a broader discussion to be had within the industry of what does an end-of-life cycle look like in games–what is a fair end-of-life cycle for a game?” he said. “Should it just be buried and killed and no one can access it any more, and people who spent five or seven years working on it cannot really look at their creation any more because the service turned off? There is a very interesting and very complicated discussion that Stop Killing Games probably kick-started out of frustration.”
Referencing the lobbying group Stop Killing Games, which was formed in April 2024 in response to The Crew‘s delisting, Gołębiewski said regulation sounds like a good

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