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Pearl Abyss has teased some new features coming to Crimson Desert, its super-popular open-world action-adventure RPG. Alongside summonable mounts, the South Korean studio is working on adding difficulty settings to the game; that way, you can tailor your experience–and your death–to your skill level.
In a lengthy developer blog on the studio’s official website, posted on April 9, Pearl Abyss outlined “some of the new features and content currently in development”–all of which have been shaped by community feedback. In the “New Content and Features” section, the developer shared that it’s working on adding three difficulty options “so that everyone–from new Greymanes to the more advanced–can enjoy the adventure at the level that suits them best.” Once added, you’ll be able to select easy, normal, or hard options to tune Crimson Desert to your preferred playstyle.
While it’s unclear if you’ll be able to switch between these three difficulty options freely, Pearl Abyss said it’s also working on “new combat-focused content.” Maybe this will help alleviate just how punishing “hard” may be, while making “easy” as flashy as a Devil May Cry game.
Regardless, this is a welcome addition to an incredibly obtuse game. Because it’s a see-it-and-go-there kind of experience, you can

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