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Former The Elder Scrolls Online director Matt Firor has further discussed the cancellation of ZeniMax’s Project Blackbird, which was aiming to be a cross between Cyberpunk 2077 and Destiny.
Speaking to MinnMax, Firor said, “Making games is always a heartbreaking business.” Project Blackbird was canceled for financial reasons, Firor said. He previously said it was the game he had been waiting his entire career to make.
“You could be at the best studio in the world, and decisions happen that impact people. I didn’t agree with what happened, but I understood the reasoning behind it. It is just financial,” he said, as reported by Kotaku.
When Xbox’s management conducted a business review, Firor and his team showed up as “a number on a ledger,” he said. He suggested Project Blackbird was an expensive project, and that contributed to Microsoft’s decision to cancel it.
“We’re a number on a ledger, and if that number is large, it is ripe for analysis, shall we say, and that number was always large,” he said.
Firor went on to say that Microsoft, as a company, likes to have businesses where revenue goes up and to the right on a consistent basis. But the video game space is hit-driven and

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