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Obsidian Entertainment released Pillars of Eternity 2: Deadfire just over seven years ago, but there hasn’t been any firm news about a sequel in that time. If Pillars of Eternity 3 ever happens, director Josh Sawyer says it will likely take some influence from Baldur’s Gate 3.
Sawyer–who directed both of the Pillars of Eternity games–recently suggested that that the franchise’s isometric perspective needs to shift to the 3D style in Baldur’s Gate 3 in order to enhance the overall presentation of the game.
“I think if we did go into a 3D environment, we could patch up one of the things that’s really lacking,” Sawyer told Gamepressure (via PC Gamer). “Because [Pillars of Eternity 2] is isometric, there’s no sense of height, and the environment can’t be that dynamic. When you compare it to something like [Baldur’s Gate 3], you realize it’s such a huge part of the appeal. I think, at some point, I would like to see a game that used all those Deadfire mechanics, plus more environmental mechanics, elevation hazards, and dynamic terrain stuff. That could be super cool… I think that a third game should be an isometric 3D with an environment more like Baldur’s Gate 3.
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